We aim to enhance the user experience in Extended Reality (XR) by pioneering innovative tools and interactive techniques. In DepthLab, we present a comprehensive software library that integrates a range of UI/UX features focused on depth, such as geometry-aware rendering, depth interactive behaviors, and visual effects. In our Ad hoc UI project, we unveil opportunistic interfaces that empower users to conjure virtual interfaces on commonplace objects using voice commands or tapping gestures. With SlurpAR, we take inspiration from the historical work of Slurp, adapting it to a fresh AR modality.
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Publications Ruofei Du ,
Eric Turner ,
Maksym Dzitsiuk ,
Luca Prasso ,
Ivo Duarte ,
Jason Dourgarian ,
Joao Afonso ,
Jose Pascoal ,
Josh Gladstone ,
Nuno Cruces ,
Shahram Izadi ,
Adarsh Kowdle ,
Konstantine Tsotsos , and
David Kim Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology (UIST), 2020.
Keywords: depth map; interactive 3D graphics; real time; interaction; augmented reality; mobile AR; rendering; GPU; ARCore; XR interaction; digital world, interactive graphics
Xiang 'Anthony' Chen ,
Jeffrey Burke ,
Ruofei Du ,
Matthew Hong ,
Jennifer Jacobs ,
Philippe Laban ,
Dingzeyu Li ,
Nanyun Peng ,
Karl Willis ,
Chien-Sheng Wu , and
Bolei Zhou https://arxiv.org/abs/2306.15774, 2023.
Keywords: Generative AI, Human-Centered Design
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT), 2022.
Keywords: Retroreflectors, Augmented reality, Virtual reality, Infrared marker tracking, Augmented reality glasses, XR interaction
Proceedings of the Designing Interactive Systems Conference (DIS), 2022.
Keywords: system re-presencing, affordances, metaphor, software reconstruction, historical precedents, gestural interface, augmented reality, spatial interaction, XR interaction
Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems (CHI), 2022.
Keywords: augmented reality, everyday objects, tangible user interface, 3D user interface, 6 DoF, spatial interaction, markerless tracking, tangible interaction, hand gestures, XR interaction
Ruofei Du ,
Eric Turner ,
Maksym Dzitsiuk ,
Luca Prasso ,
Ivo Duarte ,
Jason Dourgarian ,
Joao Afonso ,
Jose Pascoal ,
Josh Gladstone ,
Nuno Cruces ,
Shahram Izadi ,
Adarsh Kowdle ,
Konstantine Tsotsos , and
David Kim Adjunct Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology (UIST), 2020.
Keywords: depth map; interactive 3D graphics; real time; interaction; augmented reality; mobile AR; rendering; GPU; ARCore; interactive graphics, XR interaction
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2019.
Keywords: visual cryptography, augmented reality (AR), tracking, XR interaction
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA), 2016.
Keywords: Virtual Reality; Tangible User Interface; Haptics; Gesture Recognition; Head-Mounted Display; XR interaction
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