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@article{Perelman2022Visual, title = {{Visual Transitions Around Tabletops in Mixed Reality: Study on a Visual Acquisition Task Between Vertical Virtual Displays and Horizontal Tabletops}}, author = {Perelman, Gary and Dubois, Emmanuel and Probst, Alice and Serrano, Marcos}, journal = {Proceedings of the ACM on Human-Computer Interaction}, year = {2022}, publisher = {Association for Computing Machinery ({ACM})}, month = {Nov.}, doi = {10.1145/3567738}, }
Gary Perelman, Emmanuel Dubois, Alice Probst, and Marcos Serrano. 2022. Visual Transitions Around Tabletops in Mixed Reality: Study on a Visual Acquisition Task Between Vertical Virtual Displays and Horizontal Tabletops. Proceedings of the ACM on Human-Computer Interaction, pp. . DOI: https://doi.org/10.1145/3567738
Perelman, Gary, Dubois, Emmanuel, Probst, Alice, and Serrano, Marcos. "Visual Transitions Around Tabletops in Mixed Reality: Study on a Visual Acquisition Task Between Vertical Virtual Displays and Horizontal Tabletops". Proceedings of the ACM on Human-Computer Interaction, pp. . 2022.
Perelman, G., Dubois, E., Probst, A., & Serrano, M. (2022). Visual Transitions Around Tabletops in Mixed Reality: Study on a Visual Acquisition Task Between Vertical Virtual Displays and Horizontal Tabletops. Proceedings of the ACM on Human-Computer Interaction, pp. .
Perelman, G., Dubois, E., Probst, A., Serrano, M., 2022. Visual Transitions Around Tabletops in Mixed Reality: Study on a Visual Acquisition Task Between Vertical Virtual Displays and Horizontal Tabletops.Proceedings of the ACM on Human-Computer Interaction, pp.
Perelman G, Dubois E, Probst A, Serrano M. Visual Transitions Around Tabletops in Mixed Reality: Study on a Visual Acquisition Task Between Vertical Virtual Displays and Horizontal Tabletops.Proceedings of the ACM on Human-Computer Interaction2022 Nov; pp. .
Perelman, Gary, Dubois, Emmanuel, Probst, Alice, and Serrano, Marcos "Visual Transitions Around Tabletops in Mixed Reality: Study on a Visual Acquisition Task Between Vertical Virtual Displays and Horizontal Tabletops". Proceedings of the ACM on Human-Computer Interaction, pp. . 2022.