Bibtex
|
ACM
|
MLA
|
APA
|
Harvard
|
Vancouver
|
Chicago
@article{Dang2022A, title = {{A Real 3D Scene Rendering Optimization Method Based on Region of Interest and Viewing Frustum Prediction in Virtual Reality}}, author = {Dang, Pei and Zhu, Jun and Wu, Jianlin and Li, Weilian and You, Jigang and Fu, Lin and Shi, Yiqun and Gong, Yuhang}, journal = {International Journal of Digital Earth}, year = {2022}, publisher = {Informa {UK} Limited}, month = {Jun.}, doi = {10.1080/17538947.2022.2080878}, }
Pei Dang, Jun Zhu, Jianlin Wu, Weilian Li, Jigang You, Lin Fu, Yiqun Shi, and Yuhang Gong. 2022. A Real 3D Scene Rendering Optimization Method Based on Region of Interest and Viewing Frustum Prediction in Virtual Reality. International Journal of Digital Earth, pp. . DOI: https://doi.org/10.1080/17538947.2022.2080878
Dang, Pei, Zhu, Jun, Wu, Jianlin, Li, Weilian, You, Jigang, Fu, Lin, Shi, Yiqun, and Gong, Yuhang. "A Real 3D Scene Rendering Optimization Method Based on Region of Interest and Viewing Frustum Prediction in Virtual Reality". International Journal of Digital Earth, pp. . 2022.
Dang, P., Zhu, J., Wu, J., Li, W., You, J., Fu, L., Shi, Y., & Gong, Y. (2022). A Real 3D Scene Rendering Optimization Method Based on Region of Interest and Viewing Frustum Prediction in Virtual Reality. International Journal of Digital Earth, pp. .
Dang, P., Zhu, J., Wu, J., Li, W., You, J., Fu, L., Shi, Y., Gong, Y., 2022. A Real 3D Scene Rendering Optimization Method Based on Region of Interest and Viewing Frustum Prediction in Virtual Reality.International Journal of Digital Earth, pp.
Dang P, Zhu J, Wu J, Li W, You J, Fu L, Shi Y, Gong Y. A Real 3D Scene Rendering Optimization Method Based on Region of Interest and Viewing Frustum Prediction in Virtual Reality.International Journal of Digital Earth2022 Jun; pp. .
Dang, Pei, Zhu, Jun, Wu, Jianlin, Li, Weilian, You, Jigang, Fu, Lin, Shi, Yiqun, and Gong, Yuhang "A Real 3D Scene Rendering Optimization Method Based on Region of Interest and Viewing Frustum Prediction in Virtual Reality". International Journal of Digital Earth, pp. . 2022.